This game is a submission for Ludum Dare 47. View all gamesView submission

Made in 72 hours for the Ludum Dare 47 Game Jam Theme: Stuck In A loop.

When I was young, I used to watch the stars all night long.
Their beautiful light beckoned me every single night.
My dreams have been connected with space since I remember.

Up to the old age, I haven't lost my hope to see other worlds inhabited by unique creatures.
And one dark night in the sky I saw..
..A train
It stopped close to me.

I quickly entered the carriage through the opened doors and saw many different creatures!
Since that, a lot of time has passed. I have visited lots of worlds.
But only here, in train, I feel happy.
I'm stuck in here like in a loop and I'm so glad.

This train is all my life!

20+ Characters, 9 Stations, 6 Different Backgrounds and 999999 possible outcomes of the ticket number :)

Credits:

Art, Design: Sam (@Tvorojok) https://www.instagram.com/downscarf/ https://twitter.com/DownScarf1 

Programming: Boris (@kamennsq) https://twitter.com/VoiceOfKepler

and You For Playing!

Enjoy!

Updated 5 days ago
Published 14 days ago
StatusReleased
PlatformsWindows, HTML5
Rating
(1)
Authorstvorojok, kamennsq
GenreSimulation
Made withUnity
TagsLudum Dare 47
LinksLudum Dare

Download

Download
Tickets, Please (PC).rar 112 MB

Comments

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Great concept. I think it was a little rough but thats okay! It looked real cool. 

1. Clicking on their bodies while they're sitting down does nothing, you have to click on their face which is very confusing. I guess the active area for that button should be bigger.
2. Lots of menu delays. I'm not sure what thats about and I haven't encountered it so severely before. I know very little of gamedev so unfortunately i can't say why its happening or how to fix it. 

3. If the person leaves the train while you're in their menu, it kinda breaks. You can't exit the menu for some reason, but I can spam drop off until I have a bad day. 
4. Sometimes I'll assume that if I click on someone elses head while in the menu, it could be a faster way to switch between characters. This isn't the case which is fine, but the clicking noise makes me think it is doing something and there is no feedback. It might be cool if you could do this or if the clicking noise could only happen when you've successfully clicked something. 

Thank you for your feedback!

Once the jam is over, we will think about small fix to resolve couple of issues, but we don't promise, because now we're working on new game :)

The button doesn't seem to work. It makes a clicking noise, but nothing progresses.

Hello NelBella,

Could you please describe the issue? What button doesn't work for you?

I think bella is talking abt any of them, because the same happened to me, i clicked on the arrow button to continue the prologue, but it didn't work, i waited a bit, clicked it again, and i t did, but when it came to the instructions, i waited a few minutes before pressing the next button again after it not working the first time, but it still didn't work, so i reloaded it but the problem is still there.

(1 edit)

Jenny is right, it's the triangular button that advances the dialogue. I waited a little and clicked again, and the first bit of prologue advanced, but I couldn't advance after the second page. I waited a bit but it didn't work a second time, I couldn't get to an instruction page. I could still hear audio and button clicks, but the text stayed the same.

(Edit: Also, this is in the browser version, I have not tried the downloadable one.)

(+1)

That's strange, it's working fine for lots of people.

Could you please tell me what OS you're using? Is it Windows, MacOS or Linux?
And what is the browser? 

(+1)

I mean it works fine for me.

I'm using Windows and Chrome. I gave the Edge browser a shot too, and I had the same issue.

I'm using the same Windows and Chrome.

What about internet connection and PC parameters like RAM etc.?